Mobile Commerce

Beso Launches Mobile Shopping App
February 15, 2011

Beso.com, an online destination for fashionphiles and taste-based shoppers, has announced the launch of its mobile shopping app for the iPhone and iPad platforms. Shoppers can now browse their favorite brands and stores in apparel, shoes, handbags and more while on the go.

Best Practices for Mobile Retail Strategy
February 7, 2011

Mobile devices accompany consumers everywhere throughout a busy day. Through mobile initiatives, retailers have unique opportunities to engage with consumers as they move through each purchase phase โ€” whether they're in a store, in transit, at work or at home.

M-Commerce Set to Explode Thanks to Tablets
February 4, 2011

Many online retailers say half of mobile commerce is already coming from tablet devices, and more purchases are likely to come from tablets throughout 2011, according to a recent report from research firm Forrester.

More Affluent Shoppers Purchasing Online
February 2, 2011

Luxury marketers have been given an around-the-clock opportunity to sell, as more and more affluent shoppers are heading online through computers and increasingly via mobile device to make purchases.

Sears, Kmart Deliver Products Ordered Via Mobile
February 2, 2011

Sears Holdings is letting consumers order groceries, pharmaceutical prescriptions and other products using their smartphones and pick them up at the nearest Kmart or get them delivered. Sears launched its mygofer service to respond to the evolution of the traditional grocery store concept from bricks-and-mortar stores to shopping for food and prescriptions online and directly via consumers' phone.

Zappos Dabbles in Mobile
February 1, 2011

Zappos, which was founded in 1999 as a shoe seller, is a relative newbie to mobile. It started developing apps only six months ago, and launched an iPad app in October followed by an iPhone app in December.

IBM: Mobile Sways Purchase Decisions
January 13, 2011

An IBM study that surveyed 30,000 consumers found that mobile phones and other technology are big influencers of purchase intent.