At a recent activation, we had a diverse audience in the room — brand decision-makers, senior retail buyers, marketing leads, category managers, etc. But they weren't the only ones there. Their spouses showed up. Their kids. Close friends. Mentors from previous jobs. Nobody asked them to bring those people. They just did.
Most brands would look at that and move on. But it points to one of the biggest untapped opportunities in retail marketing: the realization that you're never just communicating to the decision-maker — you're communicating to their entire circle. The partner they talk to on the drive home. The friend who pushes back over dinner. The colleague they trust more than anyone in the building. These people shape outcomes. And almost nobody is designing for them.
The traditional buyer persona assumes influence moves in a straight line: brand to buyer to decision to shelf. But that's not how decisions actually work — and it's not just a stakeholder insight, it's a human one. A consumer doesn't make a purchase decision in a vacuum either. They talk to their partner, text a friend, check with someone they trust. The circle looks different at every level, but the pattern is identical. Decisions don't happen in the room. They happen in the conversations after it.
So the question becomes: Are you designing for the moment or for what happens next?
A great retail experience today has to do three things at once. One, it must build genuine affinity through engagement and culture — the credibility that makes a brand worth caring about before a single product claim is made. Two, it must show how a product actually lives in the real world, connecting the live moment to what it looks like on shelf. And lastly, it must give people something clear enough to carry with them — whether that's a buyer explaining it to their partner on the drive home or a consumer telling a friend why they're switching brands.
When an experience hits all three, it stops being a moment and starts building momentum. It shortens the path from introduction to adoption, aligns teams earlier, and gets products to market with real conviction behind them.
If it can't survive the drive home, it won't survive the shelf.
Spectacle earns the first impression. The conversation earns the partnership.
Michael Fullman is chief creative officer of ACRONYM, formerly VTProdesign, the Los Angeles experiential studio behind some of the world’s most ambitious brand activations.
Related story: Retail Messaging at a Crossroads: Why Modernization Can’t Wait
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Michael Fullman is a creative executive and design-first leader working at the intersection of experience, culture, and emerging technology. As chief creative officer of ACRONYM (formerly VTProDesign), he helps shape the next generation of brand experiences — immersive, human, and built across physical and digital worlds.
His work spans live concert design and production, large-scale brand environments, product experiences, and hybrid activations that blend story, space, and interaction. No matter the medium, Michael’s focus is the same: making experiences that feel tangible, emotional, and unforgettable.
Michael believes technology is most powerful when it serves craft — and that innovation should deepen connection, not distract from it. He leads teams with a balance of creative instinct and systems thinking, building the structures that allow ambitious ideas to scale without losing their soul.





